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TinyGiants
Unity Games & Tools Developer
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Build and Test a Card Battle with GCS FlowGraph

TinyGiants
Unity Games & Tools Developer

Game Card Editor, FlowGraph and Game Card Monitor

The image above follows a card battle from its content to its runtime results. Create the cards, characters and encounter in Game Card Editor, then open their Behavior graphs to define what happens in battle. In Play Mode, Game Card Monitor shows the result of playing a card so you can trace it back to the rule that produced it.