Game Card System
Coming soonA visual, FlowGraph-powered, end-to-end card roguelike framework for Unity.
Build complete card-battle content visually: author cards, decks, units, enemies, statuses, and encounters in ScriptableObject workbench modes, then create gameplay through FlowGraph instead of new C# classes.
Card Roguelike Framework · Targets Unity 2021.3+ · Built-in and URP at release









