Group Node
Collapse several selected nodes into one named visual block
Node Usage
Group
Hides a connected subgraph behind a named boundary while preserving its runtime behavior; use it for a meaningful reusable shape such as Play Effect; leave only the necessary boundary ports unconnected inside, and pin the few inline parameter rows you want to edit from the collapsed group face
Inputs
- Dynamic control and data inputs (Original internal port type): Generated automatically for every internal input port that has no connection inside
Body; labels identify the internal node and port
Outputs
- Dynamic control and data outputs (Original internal port type): Generated automatically for every internal output port that has no connection inside
Body; labels identify the internal node and port
The screenshot's In, Amount, Result, and Out are representative; group boundary ports come from unconnected ports inside the selected graph; connecting one of those ports internally removes it from the outer boundary
Parameters
Group Name(String):Group; Title shown on the outer nodeBody(FlowGraph): New nested graph; Nodes and connections packaged inside the groupExposed Params(Internal row-key list): Empty; Chooses which internal inline parameter rows are copied onto the collapsed Group face for direct editing; it does not create boundary ports
Double-click the group to edit its body; boundary ports are automatic; selecting an internal parameter label controls only whether that editable row also appears on the outer Group face; at runtime GCS flattens nested groups back into their contained nodes and connections, so grouping is an authoring boundary rather than an extra gameplay step
See FlowGraph Editor: Group nodes for entering, leaving, renaming, exposing parameters, unpacking, and deleting groups